KerbalOverengineering (KOE) CKAN

Performance Optimization for KSP and Its Mods

License: MIT

ML/AI: 

Game Version: 1.12.5

Author: rockmeowstar

Downloads: 303

Followers: 2

Manual installation Get the latest .zip from releases. Unzip it, paste KerbalOverEngineering folder in your game's GameData folder.

https://forum.kerbalspaceprogram.com/topic/232077-1125-kerbaloverengineering-koe-performance-optimization-for-ksp-and-its-mods/

Minimal requirements:

https://ksp.sarbian.com/jenkins/job/ModuleManager/

https://github.com/KSPModdingLibs/HarmonyKSP

└──────GameData

    ├──────ModuleManager.dll

    ├──────000_Harmony

    └──────KerbalOverEngineering

Stock KSP

Loading, resource handling, craft loading, terrain generation, and crew portraits

Environmental Visual Enhancements (EVE)

Cloud rendering, texture loading, initialization, and shaders

Parallax Continued

Skybox extraction, DDS uploads, biome processing, and texture retention during launch

Firefly

Skipping inactive effects, depth-camera rendering, and redundant shader commands

Deferred

Instanced rendering of individual point lights

KOE Frame Generation

Additional display frames using NVIDIA Optical Flow

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