This mod serves as a library for other mods, adding "Captive Resources" that can only be used by the part that contains them. These act somewhat like solid fuel, they cannot be used by or transfered to other parts.
All 25 captive resources have the same internal name as their Community Resource Pack version, with "Capt" at the start.
Credit to Community Resource Pack for providing the base for all of the Captive Resources.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.