Kerbal Colonies Industrial Processes

Industrial Process from Other Mods in Kerbal Colonies

License: MIT

Game Version: 1.12.5

Downloads: 224

Author: throw3278away

Followers: 3

Kerbal Colonies Industrial Processes

Chemistry, thermodynamics, nuclear. We do them all.

This mod all a few new facilities and a large number of resource extraction and conversion recipes from other mods to Kerbal Colonies.

Requirements

Kerbal Colonies Core

KerbalColonies-ExtraplanetaryLaunchpadsConfig

Both can be found on CKAN or https://forum.kerbalspaceprogram.com/topic/227961-kerbal-colonies-v1011-hotfix-112x/

Patch Manager

And at least one of the mods listed in Supported Mods section. Otherwise, this mod will not do anything.

New Facilities

  • Advanced ISRU: nuclear processing and other advanced processes
  • Phase Conversion Facility: Gas <--> Liquid
  • Greenhouse: grow food
  • Agriculture Facility: organic material manufacture
  • Logistics Warehouse: A very large warehouse
  • Large Hanger: 1 vehicle only, but can be as large as the vanilla physics range
  • "Better than SE" Flare Stack: waste disposal
  • EUP: a starter fission reactor that acts more like a fuel cell, terrible efficiency and no production throttling
  • Partitioned Storage: storage with only 1 resouce whitelisted, no more overflowing production occuping all storage space
  • Cryogenic Distillation Tower: Atmospheric extraction facility

Supported Mods

  • Community Resource Pack: resource harvesting and ISRU processes, fission/fusion reactor uses CRP resources
  • Rational Resources: resource harvesting and ISRU processes
  • Rational Resources EL Utilites: EL resources to CRP resources
  • Far Future Technologies and Near Future Technologies: ISRU resources
  • WBI and Pathfinder: resource harvesting and ISRU processes
  • USI and MKS: resource harvesting and ISRU/manufature/organic processes, new Kerbal traits assignment

Formatting on Spacedock is not so great, so please refer to the Github repo Readme for the full list of functionality of the mod.

Future Plans

  • Accelerator complex: large, power hungry facility for anti-matter production (CRP required, though would be uselss without FFT/SterlingSystems)
  • Regolith sifter: mining moon rocks for Helium 3 (CRP required, 10 regolith to 0.00066 LqdHe3, byproducts vented to space)
  • Singularity research station: Lightyear distance comm faciliy. Hope you have an extra fusion reactor available.
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