RocketWatch CKAN

The Old RocketWatch Mod, Unchanged

License: CCA 4.0

Game Version: 1.0.5

Source code: gkorgood/RocketWatch

Downloads: 1,406

Author: GKorgood

Mod Website: Forum Thread

Followers: 7

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

This mod is a single part and plugin, designed with both aesthetics AND function in mind. 🆒

Like Jeb's sunglasses ^^^: They protect his eyes from Kerbol's harmful UV rays, and he looks totally boss (but I mean, he always does, now doesn't he)

The part is a rocket-sized wristwatch; sized initially at 1.25m, but with Tweakscale support (if you use Tweakscale). It has two top nodes, one for attaching to the bottom of Mk1 fuel tanks, and a second for attaching to the bottom of the Mk1 Command Pod, hiding that annoying heat-shield-shaped bottom of the pod.

The plugin is simple, it adds a window displaying the current Earth-Universe time just underneath the game's mission clock to the screen whenever the current active craft has a RocketWatchâ„¢ on-board. The code is based heavily on Cybutek's youtube tutorials for coding, in which he teaches viewers how to add text windows to their game as their first mod.

Album

As noted in the album above, this part can be attached in a variety of ways, beneath the Mk1 pod, on the surface (press "W" once to orient it properly for surface attachment) and between two normal Mk1 parts.

Also if you want, the module that adds the window is called "DigitalClock", so if you don't want to have to add the part to get the window, you can write up a ModuleManager file to add that module to all command pods/probe cores. I made the mod for a school project that required CAD, and don't really know my way around module manager, so I will NOT be undertaking this myself. Feel free to do it and distribute it, if you do I'll even add a link to it on this post, just give credit, please.

This work is licensed under a Creative Commons Attribution 4.0 International License. I made all the art assets, code, and config files. Kerbal Space Program is owned by Squad and I make no claim I am affiliated with them. Details here: http://creativecommons.org/licenses/by/4.0/

ChangeLog:

  • Removed the very top attachment node, now there is the one that attaches to the bottom of a capsule and the node on the bottom of the watch. Offset tool can be used for precise positioning.

  • Fixed any issues with nodes not attaching properly, if you still encounter these, go into the Debug menu and enable "Non-strict part orientation checks"

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