This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
ModuleAnimateGenericEffects
This is an expansion of the stock ModuleAnimateGeneric module. It adds the following:
1. Associate effects with the moving animation
2. Modules now follow part symmetry
3. animSpeed is now working to set the animation speed
Usage
This works by utilizing the stock EFFECTS stanzas as used in many parts. See the stock documentation for information on how to set up the EFFECTS stanzas
The syntax for the module itself is identical to the stock ModuleAnimateGeneric, with the following additions:
deployEffectName = deploy
postDeployEffectName = deployed
postDeployEffectLength = 0.5
retractEffectName = retract
postRetractEffectName = retracted
postRetractEffectLength = 0.5
animSpeed = 0.1
where
deployEffectName is the effect(s) which should be played when deploying
postDeployEffectName is the effect(s) which should be played when deployment is completed.
postDeployEffectLength is how long the post-deployment effect should be played
retractEffectName is the effect(s) which should be played when retracting
postRetractEffectName is the effect(s) which should be played when retractment is completed
postRetractEffectLength is how long the post-retractment effect should be played
Default Values
deployEffectName = deploy
postDeployEffectName =
postDeployEffectLength = 0.5
retractEffectName = retract
postRetractEffectName =
postRetractEffectLength = 0.5
animSpeed = 1
If no value is specified, no effect will be played
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