Utility Weight

Want to create an rocket family and need some standard masses as payloads? There is a part, that allows to set mass, using 2 new "resources": kilograms and tons

License: GPLv3

Game Version: 1.12.2

Source code: yalov/UtilityWeight

Downloads: 7,935

Author: flart

Mod Website: Forum Thread

Support this mod: Donate

Followers: 39

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Utility Weight

Want to create a rocket family and need some standard masses as payloads?

Utility Weight is a part that allows to set mass, using 2 new "resources": kilograms and tons:
switch to a number mode in the PAW using the # button and set any value below 500000t.

Alternatively, you could use Variants for switching masses, Variants are limited to 1t, 2t, 5t, 10t, 20t, 50t, ..., 5000t,
but it is quicker as you don't have to switch to number mode and write digits.

For convenience, the payload has build-in modules for commanding a rocket, and you can disable them by removing
UtilityWeight\Patches\9_patchHelpfulModules.cfg

Recommends: B9PartSwitch
Optional B9PartSwitch patch provide another two switchers for size and cost.

KottabosGames video (v0.9.2): https://youtu.be/4Zq1-4_TnhA

The model of the part is by Nuke

Any part could be made an utility weight, example: Parts/UtilityWeight_OreTank.txt

Alternative: NRAP

Difference from the NRAP - Procedural Test Weights:
+ Utility Weight is a dll-less mod and switches mass by few click less

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