Rover Science Continued CKAN

RoverScience is a KSP plugin that attempts to add more interactive functionality to the science system FOR rovers. You drive rovers to search for science spots which you may then decide to investigate and analyze for science gain.

License: CC-BY-NC-SA

Game Version: 1.12.3

Downloads: 24,317

Mod Website: Forum Thread

Support this mod: Donate

Followers: 87

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

This is a continuation of the Rover Science mod by theSpeare with his permission.

RoverScience is a KSP plugin that attempts to add more interactive functionality to the science system FOR rovers. You drive rovers to search for science spots which you may then decide to investigate and analyze for science gain.

See the forum thread for more details.

Version 2.3.5.6 for Kerbal Space Program 1.12.3

Released on 2022-04-22

Adoption by Linuxgurugamer
Added license file
Copied Imgur files into readme directory
Added support for ASET ERS
Added support for the Feline Utility Rovers
Added support for Pathfinder
Added support for Phoenix Industries ARES Rover
Added support for The Martian for KSP (updated version of the Phoenix Industries mod)
Converted tga to dds
Deleted MiniAVC.dll
Created Plugins directory
Added code to hide on F2
Added code to hide on pause
Added AssemblyVersion.tt
Added InstallChecker.cs
Replaced Debug.Log with SpaceTuxLibrary Log library calls
Added settings page to control log level
Added ClickThroughBlocker support
Updated GetUpgradeValue() to  use values stored in arrays instead of multiple if statements
Updated GetUpgradeCost() to  use values stored in arrays instead of multiple if statements
Revamped display of potential science inspired bu suggestions from @EppyMoon:

        Where:
            rnd is a random number between 0 and 1
            value is the actual value
            confidence is  the confidence of the prediction based on the level of the sensors

            predictedValue = value * (1 - (1 - confidence) * rnd) + (1 - confidence) * (500 * rnd - 250)

            Look up the predictedValue in the following table:

                400-500+    VeryHigh
                200-400     High
                70-200      Normal
                30-70       Low
                < 30        VeryLow

Fixed displayed science dome location jumping when the rover got too far away (about 400-500m)
Replaced all  marker.GetComponent<MeshRenderer>() with a single call when marker is created
Replaced all "foreach" with "for"
Fixed check for wheel count to look for string "wheel" instead of ModuleSheelBase
Disabled analyze button if vessel/rover is moving

Fixed nullrefs in editor
Moved initialization of GUIStyles from the ConsoleGUI to Static, now only get initialized once. Fixes memory leak and improves performance
Added settings for maxspeed and requireWheelsToTouch
Added warning of approaching max speed
Fixed upgrades not being saved properly
Changed method for fixing the science dome location
Added Scaled Science, calculated when game first starts, adjustable in Settings
Added ScaledDetection, calculated when game first starts, adjustable in Settings
Fixed spot being displayed at altitude
Added scaledScienceOccurrance
Added minDistanceBetweenData
Added new sayings for random text
Fixed localization of the Science Too Low string

RemoteTech patch added
Changed RandomConsolePrintOuts to loop through the random saying instead of individual lines
Localized new strings, translations done using Google Translate
Added option to show/hide science dome
Made rock colliders, defaulted to active
Added option to disable rock colliders
Added detection of ROCs and Craters (only active with Serenity)
Change Anomalies  module from loading 1x to loading every time flight scene is entered
Fixed issue with multiple rovers being in physics range causing exceptions
Removed all calls to FindPartModuleImplementing<>
RoverScienceDB is now created as a child of RoverScience

Download (2.64 MiB)

Version 2.3.5 for Kerbal Space Program 1.4.1

Released on 2018-03-30

  • recompile for KSP 1.4.x

Download (1.58 MiB)

Version 2.3.3 for Kerbal Space Program 1.3.1

Released on 2017-10-10

  • Recompile for KSP 1.3.1 (not compatible with earlier versions)
  • German translation by Three_Pounds
  • Minor changes to logging. Fewer messages unless "verbose logging" is enabled in system settings.
  • Minor code refactoring and code style updates.

Download (1.35 MiB)

Version 2.3.2 for Kerbal Space Program 1.3.0

Released on 2017-07-09

  • Spanish translation by fitiales
  • Read anomaly information directly from game database rather than config file. Should support dynamic and mod added anomalies.
  • Module Manager patch to add RoverBrain module to popular rover cabs (Bison, Buffalo, Karibou, Lynx and Malemute) without the need to attach the separate part.

Download (1.35 MiB)

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  3. www.google.com
  4. www.spacedock.info
  5. www.baidu.com
  6. yandex.ru
  7. www.google.co.uk
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  9. duckduckgo.com
  10. www.bing.com

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